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Version 1. 5 Cupcake introduced the software on- screen keyboard to Android and allowed the production of touch devices sans QWERTY keyboards such as the HTC Magic (announced February 2. Customize your Android phone online for custom and stock roms.Equally importantly, it enabled Android smartphones to shoot video. Along with that, v. Cupcake added support for third- party software keyboards, third- party widgets, stereo Bluetooth, copy and paste in the web browser, screen auto- rotation, and an option to upload media to You. Tube and Picasa. Android 1. Donut. Android 1. Donut was released on 1. September 2. 00. 9. It added text- to- speech, updated Android Market now offered app screenshots, and it introduced support for WVGA screens. Special deals on the latest cell phones and smartphones. Get FREE SHIPPING on phones and devices with all new activations! Android is a Linux-based smartphone operating system and software platform created by Google. 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This sort of minor upgrades between major releases became commonplace in future versions. Along with Android 2. Eclair Google introduced its first Nexus devices as well. Manufactured by HTC, but sold directly by Google, the Google Nexus One was released in January 2. May 2. 01. 0 it also became the first phone to be updated to Android 2. Froyo. Android 2. Froyo. Android 2. Froyo SDK was released on 2. May 2. 01. 0. Froyo brought significant performance improvements over Eclair. Storage access and applications became faster thanks to the added JIT compiler. The web browser got a speed boost too, courtesy of the new Java. Script engine. Android 2. Froyo also introduced push notifications, USB tethering and Wi- Fi hotspot functionality, an updated Android Market with automatic updates and batch install. The web browser could use embedded file upload fields. For the first time users could officially install applications to the external memory. The Adobe Flash support was another major new feature of the web browser. Minor revisions were later released as updates such as Android 2. Android 2. 3. x Gingerbread. Android 2. 3 Gingerbread SDK was released on 6 December 2. This Android release offered an updated user interface and even better performance optimization. All this allowed devs to write faster native code. Newer phones, which came out of the box with Gingerbread, now used the newer ext. Android 2. 3 Gingerbread however, was mainly touted for its enhanced power management, which took a more active approach to dealing with apps, which kept the phone going for much longer. As of December 2. Gingerbread is still the most widely used release of Android in the world. Minor revisions were later released as updates such as Android 2. Among the more important updates of those from a user's point of view is Android 2. Gingerbread (April 2. Google Talk. Android 2. Gingerbread (July 2. Gmail app, camera enhancements, and an even better battery efficiency. Google continued the Nexus lineup with the launch of the Samsung- made Google Nexus S (December 2. Android 2. 3 Gingerbread, and also the first phone to support NFC on both hardware and software level. Android 3. x Honeycomb. Android 3. 0 Honeycomb SDK was released on 2. February 2. 01. 1. It was Android's tablet- only version and was available concurrently with Android Gingerbread for phones. Android Honeycomb introduced a new all- touch user interface, which did not rely on any physical navigation buttons. Unfortunately, it was plagued by performance issues throughout its product life. Besides the visual differences, Honeycomb was first to introduce native hardware acceleration and support for multi- core processors. Honeycomb offered support for video calls over Google Talk even before Gingerbread smartphones did (the feature was only released in Android 2. Later on Honeycomb was updated to Android 3. Gingerbread and Honeycomb were both replaced by Android 4. Ice Cream Sandwich. Android 3. 1 added support for USB accessories such as external keyboards and pointing devices, joysticks and gamepads. Android 3. 2 brought along refinements in performance via optimizations for a wider range of tablet devices. Android 3. x Honeycomb release was not accompanied by a dedicated Nexus device, but Google widely used the Motorola XOOM as an ambassador and main demonstration platform for Honeycomb. Android 4. 0. x Ice Cream Sandwich. The Android 4. 0. Ice Cream Sandwich SDK was released on 1. October 2. 01. 1. Android ICS was released along with the Google Galaxy Nexus (November 2. Nexus lineup. Android Ice Cream Sandwich or ICS, as it is better known, integrated the phone and tablet branches of Android into a single edition with a common interface, which again didn't rely on physical navigation buttons. One of the most prominent changes in the UI was that the Widgets were now moved to a tab of their own in the main menu. Numerous other changes were introduced too, such as a new typeface throughout the UI - Roboto, the ability to launch apps from the lockscreen, support for real- time speech to text dictation, Face Unlock, Google Chrome web browser came preinstlalled with tabs and syncing of bookmarks, camera with time- lapse and panorama and a built- in photo editor, data usage analysis, and new calendar and mail apps. The UI graphics and animations got hardware acceleration and Wi- Fi Direct functionality was now supported natively. Minor revisions were later released as updates such as Android 4. In December 2. 01. Android 4. 0. 3 was released, fixing most bugs spotted in the previous releases plus adding enhanced video stabilization. Android 4. 0. 4 is another minor update, which further enhanced the performance of the OS. Further minor revisions were later released as updates ranging from Android 4. Android 4. 1. x Jelly Bean. Android 4. 1 Jelly Bean SDK was released on 9 July 2. A new version 4. 2 was released later on under the same Jelly Bean moniker. Android 4. 1 Jelly Bean has a focus on performance, aiming to get rid of stutter by introducing Vsync (Vertical synchronization) of the timing of the frames output and the screen's refresh rate. Also, Jelly Bean adds triple buffering in graphics. Instead of a smartphone, Google chose to display a tablet along with its Android 4. Jelly Bean release - the Google Nexus 7 (July 2. Jelly Bean looked equally good on a tablet screen. Beyond performance, there are other interesting features such as, offline voice recognition and dictation, expandable notifications, USB audio output and HDMI multichannel audio output, App encryption and Smart App updates. The Roboto font has also been refreshed, widgets are now dynamically resizable, and word prediction has been updated, too. Google Now is also a pretty big deal - it processes various data about your location, time of day, your schedule, etc. It also supports an advanced natural language voice search function, which is quite flexible. Minor revisions of 4. Jelly bean were later released as updates such as Android 4. Android 4. 2. x Jelly Bean. Android 4. 2 Jelly Bean builds on the foundations of 4. Jelly Bean and adds many new features. There is now support for multiple user accounts on tablets, native settings shortcuts in the notifications pane, gesture typing (ala Swype), wireless screen streaming via Wi- Fi Direct (over the Miracast protocol), widgets on the lockscreen, support for USB audio docks, redesigned camera app with HDR mode, Photo Sphere capturing and a built- in editor with filters, as well as further stability improvement. A minor revision of Android 4. Android 4. 2. 1. Most importantly it added native support for Bluetooth gamepads and joysticks. The release of the Android 4. Nexus smartphone - the LG- made Google Nexus 4 (November 2. Not only that, but Google also unveiled a 1. Samsung- made Google Nexus 1. Android 4. 3 Jelly Bean. Google announced Android Jelly Bean 4. July 2. 01. 3. Along with the announcement, Google also unveiled the 2nd generation Nexus 7 tablet, which was the first device to ship with Android 4. The improvements introduced by Android 4. Bluetooth LE (a. k. Bluetooth Smart) support. Open. GL ES 3. 0 support, allowing for improved game graphics. Restricted access mode for user profiles (Kid mode or Guest mode). Google Apps - Rootz. Wiki. The Google Apps (or GApps as they are commonly referred to) are the proprietary applications by Google included in many Android devices. Most of the applications can now be found and updated via the Google Play Store. These are usually stock ROMs, smaller or less- common ROMs, or those from areas where intellectual property laws are less commonly obeyed. They are after all proprietary code owned by Google and not included in the Android Open Source Project. In turn, that would bypass the requirement for the devices to be licensed. For a few days, development on the ROM ceased, there were outcries from Android users all over the Internet, and many bloggers suspected Google had just shot itself in the foot. This would therefore . This allows for faster installations, easier upgrades of Google software, less tasks for the custom recovery to perform, more user- friendly installations, and an overall more streamlined process. As more devices became common, rooted, and gained support of custom ROMs, they were then shipped based on the DPI '(Dots Per Inch)' used by the device's screen. Namely, MDPI, and HDPI. More and more devices gained support, and because of this, more categories of packages had to be made. By the time Gingerbread ROMs started to be made, there were MDPI- TINY (MDPI with all Play Store install- able apps removed), MDPI, HDPI, Tegra (Apps and libraries specifically compiled for Tegra CPU devices), and more. This wound up creating much confusion as to what package was needed by each device. Universal packages, that run on all common architectures and screen sizes. This includes ARM6, ARM7, Tegra, Tegra. LDPI, MDPI, HDPI, and more. This common Universal scheme has created both a more streamlined and easier to understand system for users. The biggest downsides however are that each package requires testing on a variety of devices, and that in turn can create delays in updates for packages. In addition, to maintain compatibility with devices that have small /system partitions, the packages must be in the - TINY format. This means that any apps which can be installed from the Google Play Store (except Google Search) are not included in the package. This app is called Pacman. With version 3. x of the Google Play Store (formerly Android Market), Pacman no longer functions properly due to Google's unusual coding style, and instead opens a search page for all apps by Google. Currently, it will only extract files relating to Face Unlock on devices that have a front- facing camera, and will look to see if it needs to extract NEON- compatible library files or non- NEON files. For example, the 2. Ice Cream Sandwich (Android 4. Gingerbread (Android 2. Likewise, the DRC8. Donut (Android 1. Honeycomb (Android 3. Flashing an incompatible package may cause a variety of bugs, boot- loops, crashes, force- closes, kernel panics, plagues, rashes, coughing, sneezing, headaches, diarrhea, vomiting blood, blood dripping from scrotum, thermonuclear war, unending Tic- Tac- Toe games, Mayan Doomsday, flooding, purple pustules forming on the face, a bricked device, exploding batteries, or nothing at all. Regardless, it is not recommended, and support will not be provided by any competent developer to a user who has done so. The packages are found on the Internet, tested by a variety of community members, and if they pass testing and fill a need, they are marked as recommended by the Android community, and provided for download via trusted mirrors such as Goo. The Google Apps are the intellectual property of Google Inc., and are provided to restore the applications which come on devices which are licensed to have Google's proprietary code. Jelly Bean (Android 4. Universal Packages. MD5: 1f. 51b. 5cc. Not compatible with 4. All APKs updated to 4. Does not include Gallery. Google, meaning no Photosphere- equipped Camera app. All apps updated to 4. All APKs updated to 4. Installs Photosphere and Picasa sync on Mako (Nexus 4), Manta (Nexus 1. Tuna (Galaxy Nexus, all variants). GApps do not include leaked/test versions of Play Store applications, especially when the signing key differs from the Play Store version(s). This prevents the user from ending up with two Search apps. Currently no proper way to fix Gallery not syncing to Picasa without ending up with a second gallery app. Re- Upload: Removed You. Tube since it was updated in the Play Store, and fixed backup script to work with Gmail. MD5: 1. 09. 88c. 02. First official package of the GApps for JB, recommended only for testing. Ice Cream Sandwich (Android 4. Universal Packages. MD5: 7c. 52. 4e. 1e. Revert Google. Backup. Transport. apk to 2. Because of this, AOSP- built ROMs could not be made, and so there was no need for a separate GApps installation package. Was swapped with Market version to enhance compatibility and reduce the number of applications. It was not included in the main 2. Some devices experience force- closes during video chats when attempting to switch between front and rear cameras. After some testing, it was found that the Google Talk app had a number of bugs, it was not included in the main 2. ZIP. Namely an updated Vending. Android Market) which supported in- app purchases. This meant that the Market no longer had to self- update after being initialized and then opened several times in order to provide support for apps which use in- app billing. It is only compatible with Android 2. API changes. Retrieved on 2. Cyanogen. Mod - The current state.. Retrieved 2. 01. 2- 0. Git. Hub - Cyanogen. Mod/android. Retrieved 2. Git. Hub - Workaround for new market - 4. Cyanogen. Mod/android. 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How To Fix The Lag On My Video Using Obs On TwitchHow to Fix Video Problems in OBS - Includes freezing and lagging recordings, video quality, etc. I hope this video helps anyone who has problems with freezing recordings, lagging games, or anything like that!!! Im not gonna take any credit for the info in this video, cause I got almost all of it from this post here: https: //obsproject. I hope that helps out! If you haven't already, go look at OBS here: https: //obsproject. If you have any other questions, feel free to ask! I know how annoying it is to have a video freeze for 2. I made this video!!! Hope it helps, and if it does, why not leave a like ; P Subscribe if you'd like more how to's and guides : ) Thanks! Note: This is what worked for me. I hope it helps you, but it won't necessarily work for everyone. If you don't think what I have shown in this video is credible (let's be honest, I'm kind of a noob when it comes to this), then I would still recommend using the guide! I just wanted to make these resources available, as well as give my own perspective on the matter! Just saying ; P Twitter: https: //twitter. Poetry. Stud. Intro Song: Crest by Codekohttps: //soundcloud. John Buccigross: The New Jersey Devils have a bad reputation. Twenty- first century corporate America is about developing, marketing and then protecting the brand. Car companies, computer/technology manufacturers, media companies, banks, clothing lines, entertainers/musicians, politicians (run for president to increase speaking fees or sell books) and, yes, sports teams want to: invest, succeed, maintain that success, grow and then simultaneously reap the profits while increasing the value of the stock price/franchise/company/person. With lots of competition for people's dollars and an intelligent customer base that has numerous options and very high expectations, a brand better be alert, agile, true to its core and yet always looking forward. That's a 2. 4/7/3. I am lucky and fortunate to work for one of those brands. Nope, it's you, NHL referee, No. One way ESPN does that is by hiring sports fanatics, and I can assure you most of us are. Me, Scott Clark - - a man we call . When the Nets move to Brooklyn next year, the Devils will be the only big- four professional sports team named . ![]() Even then the label stuck. Why did this happen? Were the Devils bullied by the New York, Canadian and other jealous media markets? Yet the fact of the hockey matter is, businesses and sports teams should care. You have to market it in the image of the fan base. ![]() At the Meadowlands, one was happy if their chair didn't break. Yet the old attitudes about the Devils from NHL fans remain. Home; Scores; Schedule; Standings. The NFL and NCAA have slightly. OFFICIATING RULE BOOK & OTHER RESOURCES. Rulebook/Casebook; Local Officiating Assc. Differences between NHL and NCAA rules: http://collegehockeyinc.com/pages/key Rule Differences You'll Love. Mandatory facemasks: OK, maybe you. In the NHL, a successful pass. First one has to understand the key differences each route. NCAA hockey has typically produced a high volume of NHL players. Players that play NCAA hockey are held to. NCAA recruiting rules vastly limit the. Any rules experts know the answer to this one? In NCAA play, a goal does not. So much so, I recently tweeted that this season's New York Rangers resemble the 2. New Jersey Devils in how they are winning. Since I was limited to 1. I was thinking. Henrik Lundqvist has eight so far this season. Mike Rupp was on the 2. Devils and is on the 2. Rangers. Rangers tickets are expensive, Madison Square Garden signage is expensive and with the salary cap the Rangers are a very profitable team powered by the heartbeat of Manhattan. This is what the Devils are up against. Despite their creative and persistent efforts, and despite a very attractive team with exhilarating/unique players such as Zach Parise and Ilya Kovalchuk, legends such as Martin Brodeur and interesting young players such as Rookie of the Year candidate Adam Henrique (rookie scoring leader), the Devils don't hum the turnstiles for a team on its way to the playoffs. This must be terribly frustrating for the Devils. Less by the book- y and more by the Snooki. Different is good: NCAA hockey. This weekend is a big weekend in U. S. The Frozen Four is where? The officials make a determination on which player would reach the puck first - - and by no later than the attacking- zone faceoff dots make the call. Goal scored during delayed penalty: If a team scores a goal during a delayed penalty call, that call is still enforced. The ensuing faceoff takes place at center ice. Contact to the head: Any time a player targets the head or neck of an opponent, it is a major penalty and game misconduct at a minimum. The responsibility lies with the player making the hit to avoid contact with the head and neck area of an opposing player. No trapezoid: There are no restrictions on where a goaltender can handle the puck behind his goal line. Pucks shot directly out of play in defensive zone: There is no automatic penalty for clearing the puck over the glass in the defensive zone, although a delay- of- game penalty can be called at the discretion of the officials if the action was deemed to be intentional. Pucks directed/deflected off the skate: The NCAA rules committee made a distinction between pucks that are deflected (e. When in doubt, officials will err on the side of the puck being directed with the skate and therefore disallow the goal. It should be noted that the committee did make a distinction of the situation in which a player is in the act of stopping; in these rare situations, this can be considered a deflected puck. You also can hit me up via Twitter at @buccigross. Bucci: Just wanted you to know that the game is alive and well in the Santa Clarita Valley! My 9- year- old son, John Patrick, has been fortunate enough to catch on with a talented group of Flames for his first hockey experience at Ice Station Valencia. We have discovered that John Patrick is to the Flames what Bob . We are hoping he will follow Joel Otto's path to Bemidji State and beyond. Big fans in Stevenson Ranch, John Patrick & Bill Seward. Bucci: Say hello to Audrey Kate Healy, the Rangers' newest fan. She was born 3 weeks before the Giants won the Super Bowl and her Rangers currently sit in first place in the Eastern Conference, so she's truly living a princess life. Here's to more good news on the horizon. Proud parents,Andrew and Katie,Westbury, N. Y. John Buccigross' email address - - for questions, comments or crosschecks - - is john. Official Rules of the National Basketball Association. ![]() ![]() C Standard General Utilities Library. This header defines several general purpose functions, including dynamic memory management, random number generation. A practical C program examples using C language on Windows network socket programming tutorials with information, reference, APIs and sample programs. Converting strings to bytes and vice versa. Use these functions to convert a string of text to an unambiguous array of bytes and vice versa. UTF-8 is a character encoding capable of encoding all possible characters, or code points, defined by Unicode and originally designed by Ken Thompson and Rob Pike. String (computer science) - Wikipedia. In computer programming, a string is traditionally a sequence of characters, either as a literal constant or as some kind of variable. The latter may allow its elements to be mutated and the length changed, or it may be fixed (after creation). A string is generally understood as a data type and is often implemented as an array of bytes (or words) that stores a sequence of elements, typically characters, using some character encoding. A string may also denote more general arrays or other sequence (or list) data types and structures.
Depending on programming language and precise data type used, a variable declared to be a string may either cause storage in memory to be statically allocated for a predetermined maximum length or employ dynamic allocation to allow it to hold variable number of elements. When a string appears literally in source code, it is known as a string literal or an anonymous string. No assumption is made about the nature of the symbols. A string (or word) over . The empty string is the unique string over . For any two strings s and t in . In addition, the length function defines a monoid homomorphism from . If u is nonempty, s is said to be a proper prefix of t. Symmetrically, a string s is said to be a suffix of t if there exists a string u such that t = us. If u is nonempty, s is said to be a proper suffix of t. Suffixes and prefixes are substrings of t. For example, if s = abc (where a, b, and c are symbols of the alphabet), then the reverse of s is cba. A string that is the reverse of itself (e. Lexicographical ordering. The lexicographical order is total if the alphabetical order is, but isn't well- founded for any nontrivial alphabet, even if the alphabetical order is. See Shortlex for an alternative string ordering that preserves well- foundedness. String operations. These are given in the article on string operations. Topology. This is the construction used for the p- adic numbers and some constructions of the Cantor set, and yields the same topology. Isomorphisms between string representations of topologies can be found by normalizing according to the lexicographically minimal string rotation. String datatypes. Strings are such an important and useful datatype that they are implemented in nearly every programming language. In some languages they are available as primitive types and in others as composite types. The syntax of most high- level programming languages allows for a string, usually quoted in some way, to represent an instance of a string datatype; such a meta- string is called a literal or string literal. String length. In general, there are two types of string datatypes: fixed- length strings, which have a fixed maximum length to be determined at compile time and which use the same amount of memory whether this maximum is needed or not, and variable- length strings, whose length is not arbitrarily fixed and which can use varying amounts of memory depending on the actual requirements at run time. Most strings in modern programming languages are variable- length strings. Of course, even variable- length strings are limited in length – by the number of bits available to a pointer, and by the size of available computer memory. The string length can be stored as a separate integer (which may put an artificial limit on the length) or implicitly through a termination character, usually a character value with all bits zero. These character sets were typically based on ASCII or EBCDIC. Logographic languages such as Chinese, Japanese, and Korean (known collectively as CJK) need far more than 2. The normal solutions involved keeping single- byte representations for ASCII and using two- byte representations for CJK ideographs. Use of these with existing code led to problems with matching and cutting of strings, the severity of which depended on how the character encoding was designed. Some encodings such as the EUC family guarantee that a byte value in the ASCII range will represent only that ASCII character, making the encoding safe for systems that use those characters as field separators. Other encodings such as ISO- 2. Shift- JIS do not make such guarantees, making matching on byte codes unsafe. These encodings also were not . Most programming languages now have a datatype for Unicode strings. Unicode's preferred byte stream format UTF- 8 is designed not to have the problems described above for older multibyte encodings. UTF- 8, UTF- 1. 6 and UTF- 3. In other languages, such as Java and Python, the value is fixed and a new string must be created if any alteration is to be made; these are termed immutable strings. Strings are typically implemented as arrays of bytes, characters, or code units, in order to allow fast access to individual units or substrings—including characters when they have a fixed length. A few languages such as Haskell implement them as linked lists instead. Some languages, such as Prolog and Erlang, avoid implementing a dedicated string datatype at all, instead adopting the convention of representing strings as lists of character codes. Representations. Older string implementations were designed to work with repertoire and encoding defined by ASCII, or more recent extensions like the ISO 8. Modern implementations often use the extensive repertoire defined by Unicode along with a variety of complex encodings such as UTF- 8 and UTF- 1. The term byte string usually indicates a general- purpose string of bytes, rather than strings of only (readable) characters, strings of bits, or such. Byte strings often imply that bytes can take any value and any data can be stored as- is, meaning that there should be no value interpreted as a termination value. Most string implementations are very similar to variable- length arrays with the entries storing the character codes of corresponding characters. The principal difference is that, with certain encodings, a single logical character may take up more than one entry in the array. This happens for example with UTF- 8, where single codes (UCS code points) can take anywhere from one to four bytes, and single characters can take an arbitrary number of codes. In these cases, the logical length of the string (number of characters) differs from the physical length of the array (number of bytes in use). UTF- 3. 2 avoids the first part of the problem. Null- terminated. This representation of an n- character string takes n + 1 space (1 for the terminator), and is thus an implicit data structure. In terminated strings, the terminating code is not an allowable character in any string. Strings with length field do not have this limitation and can also store arbitrary binary data. An example of a null- terminated string stored in a 1. ASCII (or more modern UTF- 8) representation as 8- bit hexadecimal numbers is: FRANKNULkefw. E1. 64. B1. 60. 01. B1. 66. 51. 66. 61. The length of the string in the above example, . Characters after the terminator do not form part of the representation; they may be either part of other data or just garbage. This bit had to be clear in all other parts of the string. This meant that, while the IBM 1. ASCII codes. Length- prefixed. Storing the string length as byte limits the maximum string length to 2. To avoid such limitations, improved implementations of P- strings use 1. When the length field covers the address space, strings are limited only by the available memory. If the length is bounded, then it can be encoded in constant space, typically a machine word, thus leading to an implicit data structure, taking n + k space, where k is the number of characters in a word (8 for 8- bit ASCII on a 6. UTF- 3. 2/UCS- 4 on a 3. If the length is not bounded, encoding a length n takes log(n) space (see fixed- length code), so length- prefixed strings are a succinct data structure, encoding a string of length n in log(n) + n space. In the latter case, the length- prefix field itself doesn't have fixed length, therefore the actual string data needs to be moved when the string grows such that the length field needs to be increased. Here is a Pascal string stored in a 1. ASCII / UTF- 8 representation: length. FRANKkefw. 05. 16. E1. 64. B1. 66. B1. Strings as records. See also string (C++). Other representations. It is also possible to optimize the string represented using techniques from run length encoding (replacing repeated characters by the character value and a length) and Hamming encoding. Using ropes makes certain string operations, such as insertions, deletions, and concatenations more efficient. The core data structure in a text editor is the one that manages the string (sequence of characters) that represents the current state of the file being edited. While that state could be stored in a single long consecutive array of characters, a typical text editor instead uses an alternative representation as its sequence data structure—a gap buffer, a linked list of lines, a piece table, or a rope—which makes certain string operations, such as insertions, deletions, and undoing previous edits, more efficient. String representations requiring a terminating character are commonly susceptible to buffer overflow problems if the terminating character is not present, caused by a coding error or an attacker deliberately altering the data. String representations adopting a separate length field are also susceptible if the length can be manipulated. In such cases, program code accessing the string data requires bounds checking to ensure that it does not inadvertently access or change data outside of the string memory limits. String data is frequently obtained from user- input to a program. As such, it is the responsibility of the program to validate the string to ensure that it represents the expected format. Performing limited or no validation of user- input can cause a program to be vulnerable to code injection attacks. Literal strings. This is needed in, for example, source code of programming languages, or in configuration files. So you can understand this better: //p. X is an out parameter, it fills your variable with 1. But any other class that follows the requirements of a character traits class can be used instead. This reference attempts to describe both the definition of the standard char. |
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